OR you can place a banner animation file in the folder on your EmuNAND if you only want to not have an empty one. I will see if there's a way to not generate an entity for saves without banners. There's a way to hide channels, but as it uses the same TitleID than the game itself, you will also hide the game and won't be able to launch it unless you use the Disc. Maybe the loader is seeing the created folder where your save is located and generate an animated banner entity, but doesn't find any banner file to display. Wii games which have the ability to install channels (mario kart, wiifit, raving rabids) are saving in the same path than their "installed channel". The channel creates itself again because you use EmuNAND. I think I understand what's your problem now : It shouldn't delete the savegame if you don't use EmuNAND save.ĭeleting a game doesn't delete the save data as it's stored on the console. The game works good, but when it creates a save, it gives me error writing savefile Toggle emuNAND channels filteris not an option, because I have some WiiWare installed on emuNAND. Is it possible to hide this blank channel from USB Loader GX dashboard (like vWii does with original DVD) or to install Mario Kart Wii Channel to have a working channel and not a blank one? I din't try to install Mario Kart Wii Channel from DVD on vWii, because I don't know if it compatible with vWii. If I try to delete the channel from USB Loader GX Dashboard, I lose the save game inside Mario Kart Wii. please read the wii operationsĪnd the only option that I have is unplug the power cord to turn off the WiiU Remove the game disk, and turn off the power to Mario Kart Wii ripped with only game partition and remove updates options does nothing, while the all partitions rip starts installation, but after few seconds, it appears a black screen with this message:Īn error has occurred. So I tried to start Mario Kart Wii USB rip and in options to install Mario Kart Channel. I know that Mario Kart uses a mix of Channel + Save and I think that it is a part of the Mario Kart Channel. If I try to start it, USB Loader GX exits on vWii dashboard. If I start the game from USB (i've ripped the DVD in all 3 methods: only game partition, remove updates and all partitions), I can save and play without problem, but I see a blank channel called RMCP on the dashboard of USB Loader GX. If I start the game from DVD on real vWii, I can save and play without problem. I'm using NAND and SAVE with emulation set to full.Īll works good, but Mario Kart Wii and Dead Space Extraction. Now i'm using USB Loader GX started from HBC, because I'm not trusting myself to install forwarders channels (I don't want to brick my console). Then I applied only the cIOS d2x v10 beta52 on slot 249-250-251. I've softmodded my WiiU 5.3.2 successfully.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
January 2023
Categories |